Teki films

Stories well told

Character Animation

Animating ballet is hard because of the quantity and the quality of the movements… as if 12 seconds of normal animation are condensed into one-second. To the best of my knowledge this is the longest animation ever made of a ballet movement… I’d like to think that besides this trivial information, this animation is also …

Rivet dance Read More »

Backgorund (with some modifications) thanks to the great work of russland3D.

“Follow through” means that loosely tied parts of a body should continue moving after the character has stopped and the parts should keep moving beyond the point where the character stopped only to be subsequently “pulled back” towards the center of mass. It helps to give the impression that characters follow the laws of physics, …

Follow Through Read More »

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