Character Animation

Backgorund (with some modifications) thanks to the great work of russland3D.

When an animtion seems to be a task anybody can easily perform, it’s a good indication. As always, it can be improved, but I’m rather happy with this movement.

“Follow through” means that loosely tied parts of a body should continue moving after the character has stopped and the parts should keep moving beyond the point where the character stopped only to be subsequently “pulled back” towards the center of mass. It helps to give the impression that characters follow the laws of physics, …

Follow Through Read More »

Most natural action tends to follow an arched trajectory, and animation should adhere to this principle by following implied “arcs” for greater realism. This technique can be applied to a moving limb by rotating a joint for exemple. The exception is mechanical movement, which typically moves in straight lines.

Injection life to a cube. Anticipation is one of the fundamental principles of animation. An anticipation pose is a preparation for the main action of an animated scene, as distinct from the action and the reaction.

A first from the Malvin series. A very basic lip animation. A good option for low budget projects. Low budget is like a different equation, tweaking one’s priorities. It doesn’t mean low quality. Similar to a love story, what counts is that the heart would be there.

Tweaking different mini-figures. Animation rendered in low quality (ex: no lights, shadows applied)

As always ,tweaking the details doubles the work, and thus, doubles the frustration… The end product offers a more organic move. One exemple to help you grasp the difference, in case your eyes aren’t trained for noting these details: at the beginning of each cycle the torso leans forwards for an additional frame while the …

Legoman – advanced walkcycle Read More »

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