Teki films

Stories well told

Legoman – a simple walk cycle

 

Consider the Legoman I modeled, as a computing machine. The animation then, is the software, the applications one applies to manipulate this ‘Legoman machine.’
Like any other machine, the legoman has its own specificities. For example, the stiffness of its limbs requires an animation that defies some physical laws, yet not that far from the real, as it needs to be adequate with the viewers’ commun intuition of  human anatomy.

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